Many of you reading this are probably quite similar to me and are doing most of the work for your project yourself. I was designing everything in-house: music, SFX, graphics, writing, everything. My career is in electronic music production, but I also love game design and have always wanted to create my own video game, so 2 years ago I decided to produce my first interactive horror visual novel. Quick story about why I am writing this article: The question is: Can you still have a great commercial soundtrack and great SFX for your project utilizing only free resources? You need SFX and a music soundtrack but you might not have the budget to hire a professional composer or audio engineer. So you're a filmmaker entering post-production on your film, a game developer working on music and audio triggers or perhaps a YouTuber wanting to enhance your videos.
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